In fantasy football, avoiding bad moves is often more important than making brilliant ones. Many managers derail their seasons in the first month by repeating the same common mistakes. Let's dissect these errors.
1. The Point Hit Addiction
A point hit (-4 points per extra transfer) is sometimes necessary to fix double injuries. However, taking a -8 or -12 hit weekly is tactical suicide. A player you buy for -4 points must score 5 points just to break even (since a simple appearance gives 2 points). Play the long game and roll transfers.
2. Chasing Last Week's Points
Buying a low-priced defender just because they scored a freak 15-point header last week is a classic trap. Look at their expected stats and baseline performance. If a player had zero touches in the box and scored from their only shot of the season, their form is unlikely to repeat.
3. Wasting Chips Early
Using your Wildcard, Triple Captain, or Bench Boost chip in Gameweek 2 or 3 is almost always a mistake. Save your chips for double-gameweeks (weeks when teams play twice due to cup postponements) to double your point potential.